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DTM Heat - Track Guides for The Pits Touring Car Championshipby Stuart Brown #21 'Lord of the Rings' Opel Calibra The Pits Performance Team - "You
shall not pass!" Gandalf the Grey
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Introduction I've found track guides by others
helpful, sometimes because I get some new info, sometimes because it
reminds me of what I already know, but hadnt thought of... and sometimes
it just confirms what I'm already doing.
Take what works and dump what doesnt.... everyone is different
:-) Lets get on with it! Driving
Technique and Setup Theory tells us that a softer car should
give a higher level of overall grip however in practice this is balanced
against having a racecar that is responsive enough to give feedback and
confidence to the driver. As
far as my personal preference goes I like a neutral to loose car that
wants to turn and go where I point it.
This is not meant to be a setup guide as there is already loads
of really good information about, and any setup guide I could write
would just be repeating what has already been said... and its time I'd
rather spend racing. The
links here are worth trying for all sorts of related information. The 4 wheel drive cars in the DTM Heat
mod need to be driven with a slightly different technique to the rear
wheel drive that most sims have. You
can feel the car wanting to push much more than a RWD car especially on
the power exiting turns but also on entry too to some extent.
This can mean that it is often preferable to compromise the entry
of the turn a little in order to take a late apex as it means that the
power can still be applied early in the turn in spite of the natural understeer
tendency of these cars. Driving
View I like to do a quick check with cockpits and games that are new to me so I know exactly where the edge of the road is relative to the wheels on either side. NHeat makes this easy for us by providing the chassis view on F2. By lining the a wheel up with the edge of the road on a straight (its easier done stationary) then going back to the cockpit we can see where the road lines up with the cockpit. Whether by accident or design this is made easy in the DTM cockpit because there are 2 screws that provide points of reference in the cockpit. By checking this I can make sure that I'm using all of the track and know where the limit is. Links A Quickfix setup guide alongside a
very comprehensive look at the physics in racing. Grand Prix Legends Driving and Setup
Foolishness The 'less obvious links' are as worth
going through as the site itself. A good site for setups by Rusty Greer
for many NASCAR Heat mods. |