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TPTCC Track Guides: Doningtonby Stuart Brown #21 'Lord of the
Rings' Opel Calibra |
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Donington
Track Guide
A nice varied track that races well online. There are awkward blind corners over crests that can cause the little slips that make for overtaking opportunities. Plenty of elevation change, fast, medium and slow turns with hairpins and a chicane. A fairly long lap at 4.023 miles with good racelaps in the 1.37's. With 4 fairly long 'straights', getting
off the previous turn well is important to good speed around here. These are: 1 -
Out of Redgate
Corner (Turn 1) all the way down the hill - its not straight but easily
flat out unless in traffic. 2 - Out of the Old Hairpin, under
Starkeys Bridge and up the hill through Schwantz should also see you in
5th gear and easily flat out with a clear track.
3 - Then out of Coppice the 2nd and long
right hander onto Starkeys Straight towards Park Chicane. 4 - Leaving the last turn Goddard and
down the Wheatcroft Straight crossing start/finish line. This is a track you can lose a bit of
rear wing on if you want to because of these 4 long sections, however I
wouldnt overdo it or you'll suffer too much elsewhere. A
lap as I see it I brake where the end of pit road joins
the racetrack and slow a little more than I want to.
Redgate tightens on itself and is longer than it appears on
entry. Drift the car into
the turn and get back on the gas. If
my line is good I just run out of kerb on the inside and put the RF in
the dirt, but its not a problem. Drifting
wide to the outside the same thing can happen because the track
continues to bear right through Hollywood. As soon as you leave Redgate point the
car towards the inside of Hollywood - the long right hander going down
the hill. Keep it smooth
and as far to the right as possible given the varying radius and
elevation of this turn. Getting
the line right into the Craner Curve as you go downhill will help make
the car a lot more stable braking into the Old Hairpin at the bottom of
the hill. You want to end
up with the car over to the left on approach to the Old Hairpin, but
take care to avoid putting a left wheel on the kerb braking because it
will likely make the car get loose in a hurry. Its important to keep up good momentum
through the Old Hairpin and getting the car stable so you can get on the
power early is more important than time you could gain from going in
hot. Keep it smooth and use all of the road and this turn will
reward you all the way back up the hill on the other side. Try to put a left wheel on the kerb by
Starkeys Bridge and don't let the car drift too far to the right up
through Schwantz because you need to be over on the left for the approach
to McLeans. Braking into it and dropping to 3rd I aim to apex right at
the brow of the turn that makes the car go light.
Getting on the power in McLeans is a confidence thing because
you're committing to a corner with a blind crest.
Its easy to push wide or get loose over the hump and end up
catching the sand so have some respect for this turn.
Its also not uncommon to come over the blind crest to find
someone else stuck in that sand or recovering from it. A short blast and we have another blind
right crest entering Coppice, but this one is more important to keep
speed up through as it continues as a long right hander and leads to the
straight where you'll see your top speed.
The key to this turn is to make sure you use all the road on the
way in so you can carry more speed safely over the rise.
Try to get a feel for how to get through there without the car
sliding around as it "lands" after getting light.
You need a setup that will let you get on the power and stay on
it as soon as the car has landed.... loose enough not to push wide on
exit, but tight enough not to land sideways over the brow of the hill.
A small slip here is unlikely to see you off track, but can cost
significant time or position. Braking for the Park Chicane its
important to pick a marker and stick to it because you've got a tight
gap to squeeze through. I
brake just as the 100m board passes the window on my right.
To keep up momentum through the chicane I like to look through it
to the other side as I approach so that I can see the line through the
complex as a whole. This
helps to have the confidence to get on the power early - before the 2nd
apex. While you can pass
here, unless you are in a strong position before arriving it can easily
go wrong because of the way it funnels. Braking into the Melbourne Hairpin I use
the edge of the brow of the hill as the mark, but be careful as its easy
to overshoot if the car gets too light over it and if you're overtaking
up the inside you must brake a fraction earlier or you wont make it
giving your opposition the chance to double back up your inside.
You'll likely be trail braking your way into this turn trying to
get the car slowed down and turned in.
Take a late apex and head up towards the final turn, another
hairpin at Goddards. Use
the same technique as the previous hairpin being more mindful of a
strong exit for the run down the straight.
This turn has caught many a driver out with its off camber making
it a little harder to get the nose tucked in. |